Somewhere in the bowels of the Albany bureaucrazy a satisfied group of middling freedom apostates will be studying the effect of violent video games on children. This little piece of legislation was recently signed by New York Governor David Paterson. Given Mr. Paterson's age and visual disability I highly doubt that he has any understanding of modern video gaming. He doesn't seem the type to spend an all nighter with buddies at a LAN party or partake in the satisfying camaraderie of online companions exploring the World of Warcraft. 
As someone who has been associated with computer games their entire life, I would submit that the violence of the state is a far greater risk to our society than the blips that pass before us on screens that elicit nothing more than an active imagination. A video game has never bombed a third world village, never drafted young people for war and never imposed a tax with the threat of violence behind it. As these folks gather in plush conference rooms with hot coffee and fresh pastries, starting a flurry of communication to tackle the project and justify their violence based salaries, I would submit that labels and other niceties that will be affixed to these products will do nothing to slake the thirst of gamers for their free market products that hurt no one but the occasional bruised sensibility that passes for the modern, effete progressive on a high horse.
One wonders if the old 3D Caveman game applies in this situation. After all that was a world premised on survival and violence. And while it probably has passed it's life cycle in the real gaming world, it's still violence right ? I'm guessing the anti-statist world of Grand Theft Auto is the target of this inquisition, not the cuddly metro cavemen we see on the Geico commercials.
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